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Technology & Innovation

Halo Reach Review

“Reach distils what made Halo such a trailblazer in the first place: the combat is extraordinarily good fun. … Halo remembers that, above all else, the art of battle is what counts the most.”

“It was always going to be special. This is Bungie’s last hurrah in the universe it created; a universe it has lived, breathed and loved for the last decade. Was there ever any doubt that the developer would go out in a blaze of glory? Whoever Microsoft drafts in to continue the Halo franchise from here on won’t just have to remember Reach, they’ll have to live up to it. … It’s the end, then, but also the beginning. Reach stands as a prequel to the Halo trilogy, the starting point for the Master Chief’s story. The Chief is nowhere to be seen here, however.”


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